Posthumous Abilities

PA's are generally passive abilities only granted to the player upon their death. Some require a certain amount of kills before it can be activated, others a certain amount of deaths. Unless the Super "Handicapped" is taken, the player is relegated to only one Posthumous Ability.
 * Ghost: After a small number of deaths, the player is given a slow-moving third-person spectator camera instead of a "Kill Cam." This allows the player to see what goes on near the area of their death.
 * Bodytrap: After number of deaths, the player's body is given a proximity explosive that activates upon their death. If the explosive is not triggered within a set amount of time, it will deactivate and become useless.
 * Martyr: After a certain number of kills in one life, a tombstone is dropped upon death that grants defensive bonuses to teammates within its radius.
 * Revenge: After three deaths with no kills, the first magazine of the player's primary ammo will deal triple damage.
 * Stupid-Proof: After six deaths with no kills, the player is immediately respawned where they died. The revived player will have a two-second immunity period where they cannot take or deal damage.
 * Gambler: After every death, there is a 25% chance that the player's Super Meter is filled, and a 25% chance that the Super Meter is drained to 0%.